EFFECT: The FUNHOUSE is shown to be EMPTY. A child is asked to come up and have some FUN with the FUNHOUSE. After a bit of talk about Carnivals the child is asked if he would like to help create some magic. A Balloon is blown up and the child names his favorite animal. The Magician proceeds making a feeble attempt to twist up the balloon to create the chosen animal. He fails and recommends trying to use the FUNHOUSE to make some Magic. Panels are flipped back, balloon is pushed through the FUNHOUSE. The child is asked to CRANK the HANDLE at the Count of three! On three, the Crank is Turned and a LOUD CRACK and a POP is HEARD as a LIVE ANIMAL APPEARS!!